The fey people are typically described as structured, private, and punctual, and the fey city of Bittenicht embodies those values to the letter. Constantly busy, the city feels as well organized and oiled as a functioning bee hive.
Deep in the Reisenarschberg and far from the public roads lies the Dungeon of the Cursed Baron. Home to a fallen fey warrior, can the players' characters make it out alive?
The Empty Ruins is a forgotten Hall filled with aberrations. Unbeknownst to the characters, its riches have already been plundered.
The burgeoning city of Feldspar was a trade colony founded far south of Ornamentis by minotaurs. It has faced many adversities and gained many boons over its history.
Island stronghold of the dwarves, Kotahi is the capital city of the dwarves built upon the volcanic island of Keirunga. The dwarves of Kotahi boast an intriguing mix of hunter-gatherer lifestyles and technology that makes coming here jarring, but fun.
The town of Ornamentis is a backwater town run primarily by demi-humans; so far it was away from typical civilization that the only other human in town is a leper named Steve. To its north a prairie of giant toads and to its south a magical forest.
The grey city of Stupigrad is a dull place for most, a Mecca for thieves and smugglers. It is the capital city of Daleko a 'human' kingdom east of the Spine of the World. To the north the goblin tribes roam, and to the south most of Daleko's demi-human population lives in modest independence.
The Tunnel of Gloomy Ages is an elemental and fey of the earth dungeon commanded by a Korred. Its halls host all manner traps and creatures protecting the treasures within.
The Labyrinth of Telmo is situated deep in the Trog Stench Swamps, away from busy roads. These days its said to be infested by horrible creatures.